Delve Choices Explained, Thesis Takes Time & Hosting Balance

26 October 2026

Delves now show exactly what your encounter choices bought and what they cost, right where the numbers change, and every delve ends with a recap of the choices you made. This one came out of a delve of my own: I paid two tolls on the way down and then couldn't tell from any screen what I had bought, or whether any of it had shortened my injuries. Along the way I fixed the haul preview so it matches what the floor actually pays, and an encounter that sometimes failed to appear if you left the delve window open.

Thesis now takes time. Studying used to be instant, so a scholar could work through the whole Journal in one sitting and bank every fragment at once, which was never the intention. Your envoy now spends a while on each fragment, longer for rarer ones, and you claim the Cultural Influence from that fragment's page in the Journal, or The Steward claims it for you.

Keeping an envoy at home is worth more too: Warm Reception now multiplies your envoy's Grand Host share as well as the city's, and your envoy can check into your own Hotel and rest fully there. School Donor pays far more, and Seasoned Trekker now counts the lore your envoy finds.

The guided start for new players is smoother too, especially on phones: it points you at the right building at each step, brings you back to your list after each build, and carries on through your second collection.

Delving: see what your choices bought

Gameplay & Balance

Interface

  • improved: Decoding at the Wound: the result now opens with a large SUCCESS or FAILED, and a failure names the envoy who had to stop to rest
  • improved: School Ties: the learning success screen now offers Complete Trade Route
  • improved: City page: a building you have not built yet now shows its Build button right under its header
  • improved: Profile: the unsaved changes notice now sits directly above the Nameplate Style title

Fixes

  • With the delve window left open, the encounter on an encounter floor sometimes failed to appear and Continue was refused with "a choice is required"; each floor now asks for its own encounter
  • An Intuitive Spelunker retry crashed the delve panel; your envoy now carries on from the mark, and the event says they found another way through
  • An envoy held by a City Sponsorship read as "Visiting" beside a greyed Travel, and counted on the nav badge as waiting on you; they now read "Nurturing Investment"
  • Checking in at your own Hotel showed a visitor's per-hour Cultural Influence rate and its breakdown under the line saying the stay earns none; the confirm and the stay cards now read 0 / hr with no breakdown
  • Completing a lesson at a School sometimes skipped the Skills Learned screen, and the screen showed an estimate; it now always appears, with the Cultural Influence credited, the School city's share, the ranks taught and the points spent
  • A Mentor city got no collection bonus from your other Mentor cities, though its card said it did; it now takes +5% from each of them on top of its own -15%
  • A Foundation, Cradle, Mentor or Teaching city that was merged away, or a reclaimed starter plot, kept giving its empire-wide bonus; these bonuses now count only the cities you hold
  • The Market told an envoy with a Market investment at a foreign Market that they were not trading there; Silent Partners now trade through the Market they funded